Meanwhile, Bethesda Game Studios (BGS) is reportedly planning to release its game on PlayStation 5 and elsewhere.
BGS has been very quiet publicly about its new sci-fi IP, aside from trying to appeal to players with a new story DLC, space-focused gameplay improvements, and brand-new systems. It’s no secret that despite initially boasting about having the biggest launch ever (helped significantly by Game Pass subscribers), enthusiasm for Starfield declined quickly. Developer Bruce Nesmith, who worked on the game before leaving the studio, recently stated that space is inherently boring and that Bethesda wasn’t able to capture fans’ usual interest because the planets did not offer enough varied creatures or encounters to remain interesting.
The first expansion, Shattered Space, did not improve the game’s overall reception. YouTuber JuiceHead confirmed that he recently attended an event where BGS showcased the next steps for Starfield. He added that he would discuss it when the embargo lifts. Another creator, Luke Stephens, said he spoke to others present and that improvements are coming, but probably not at a Cyberpunk 2077 2.0 scale. BGS does plan to address common complaints, such as loading screens (which have been data mined), but expectations should remain grounded.
I’ve seen lots of talk about the Starfield “event” popping up all of a sudden (not really an event)
What I can say is last month Bethesda Game Studios gave I (and others) an opportunity to see some of Starfield’s future content. I can’t say more yet, but I will talk about it⌛️
— JuiceHead (@JuiceHead33) December 17, 2025
I’ve had a few people reach out who claim to have either been present at the event or helped put it on. They are consistent in the following ways:
Temper expectations. Things are being improved but from what I’m hearing this probably isn’t a Cyberpunk 2.0 scale update. https://t.co/fjHpMCSadC
— Luke Stephens (@LukeStephens) December 17, 2025
However, Jez Corden from Windows Central claims this will indeed be a Cyberpunk 2077 2.0-style update. At least, that’s what some of his sources state, though others remain cautious. Space travel in Starfield reportedly feels smoother (likely due to the removal of many loading screens), and other systems tied to spaceflight and exploration have been refined thanks to improvements to the Creation Engine, which will continue to be used for future studio projects.
As previously rumored, the game will launch on PlayStation 5 next year. Corden also states that a Nintendo Switch 2 version is planned, which is somewhat surprising since games released by BGS tend to be CPU-intensive. According to Corden, these will be the final content updates for the game, as the studio is already stretched thin working on The Elder Scrolls VI, new Fallout projects (presumably remasters of Fallout 3 and possibly New Vegas), and ongoing support for Fallout 76.
Thus, the fate of the Starfield IP heavily depends on new updates and DLC. If they manage to reignite interest in the game the way Cyberpunk 2077 2.0 and Phantom Liberty revitalized CD Projekt RED’s title, Starfield may still have a future. Otherwise, there is a strong chance that BGS will focus more on The Elder Scrolls and Fallout in the near future.
Source: WCCFTech, WindowsCentral



