PlayStation Experience had a few surprise announcements, and one of them was Knack 2. Sony doesn’t want to be done with just one (originally a PlayStation 4 launch title) game in the series.
Mark Cerny, the lead architect of both PlayStation 4 models (the „basic”/Slim, and the PS4 Pro), as well as the director of Knack, talked to Glixel, and he said the following:
„Movesets are a lot larger this time. There are a lot more combat moves, much more than just the couple of punches and a kick. The moveset just keeps expanding the more you play, so by the end of the game, there will be a huge number of combat moves that Knack can do. You unlock them with in-game currency, and there’s a skill tree with 30-odd moves and variants to unlock. This was really in response to the feedback that we got on the first game – people said they wanted much more variety. Do you remember Fist of the North Star? If you hold down the punch button, you do a Fist of the Northstar style multi-punch now.”
Hopefully, Knack 2 can become a memorable game, although seeing how it will offer cooperative gameplay, it may have the chance to do so later this year, as it was rumored to launch in 2017, exclusively on PlayStation 4.
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