TECH NEWS – Nvidia is using somewhat misleading marketing for its streaming service.
In addition to Los Angeles, San Jose, and Dallas in the US, Nvidia has started rolling out its GeForce Now RTX 4080 SuperPODs to Frankfurt, Germany. Germany’s HardwareLuxx immediately started testing the performance and concluded that GeForce Now doesn’t bring the level of performance that an RTX 4080 GPU can. Playing in the cloud doesn’t allow you to run software test programs (e.g., 3DMark), but you can rely on the benchmark options of games. In Cyberpunk 2077, GeForce Now Ultimate averaged 92.8 FPS, while the GPU solution washed it off the field (53.6% higher performance: 142.6 FPS) at 1080p resolution. At 1440p, the gap narrows slightly, with GeForce Now Ultimate averaging 78.1 FPS and the physical PC 37.1% higher at 107.1 FPS. At 4K, GeForce Now averaged 37.7 FPS, and the graphics card solution was 38.1% better at 52.1 FPS on average. Not a negligible difference!
Marvel’s Guardians of the Galaxy didn’t allow 4K resolution (although GeForce Now has permitted it for quite some time…). At 1080p, the stream averaged 107 FPS, the real RTX 4080 averaged 157 FPS (46.7% difference), and the 1440p difference is questionable, as the 80.5% difference is too significant. Interestingly, in the case of Shadow of the Tomb Raider, the GeForce Now achieved a better result at 4K, as its 137 average FPS outperformed the video card’s 134 FPS. The server machine was a 16-core AMD Ryzen processor machine with 28GB of central RAM, and it might have an L40 data-centric GPU built on the Ada Lovelace architecture, equivalent to the RTX 4080. The L40 has 48 GB of GDDR6 VRAM, and since each data-centric GPU has two cloud instances, that makes 24 GB available for each. In principle, there are 70-72 shader multiprocessors per cloud process, slightly down from the 76 found in the graphics card.
At least this feature is alive. Not so Google Stadia.
Source: WCCFTech
Leave a Reply