The Classic Has Been Renewed! After Twenty years, Prince of Persia: The Two Thrones Can Be Enjoyed With a Mouse!

To the delight of fans, Prince of Persia: The Two Thrones, the last part of the legendary Ubisoft trilogy, finally returns with fixed bugs and modern support. Thanks to a diligent modder, the game is now playable two decades after its release.

 

Under Ubisoft’s hands, the Prince of Persia trilogy has become a true cult classic due to its memorable moments and the power of nostalgia. Prince of Persia: The Two Thrones was the concluding part of the trilogy, and while the game was widely praised, it also suffered from a lot of bugs that prevented a proper gaming experience.

For a long time, the game suffered from annoying bugs, poor mouse handling, and countless sloppy camera movements that Ubisoft never fixed. The new patch fixes most of the issues and also enables support for DirectX 11, 4x MSAA and 4K monitors.

The modder who created the patch, who goes by the name DawidFreeman on Nexus Mods, fixed the annoying issue that players using a mouse and keyboard were facing. The game suffered from a mouse dead zone problem that made it impossible to navigate in any direction other than the x and y axes. This was because the game used the gamepad analog emulation for mouse movement, which according to the author of the mod is not really suitable for a PC port.

DawidFreeman also used the DgVoodoo wrapper to convert the game to DirectX 11 and implemented a 60 fps lock to prevent further physics and graphics issues. This allowed it to remove the original code’s faulty MSAA and force 4x MSAA, as well as support widescreen and 4K resolution, without users having to mess with .ini files.

With version 1.4 of the patch, the author also managed to fix the infamous springboard bug. This bug caused the Prince to slide instead of jump off the springboards in the puzzle, which drove players crazy.

Since Ubisoft has not open sourced the game, the effectiveness of unofficial patches remains somewhat limited. “The people at Ubisoft made a very strange decision to hard-code part of the camera, which is very difficult to fix without source code. In the original version, you could only move the camera on the x or y axis (THERE WAS NO DIAGONAL SUPPORT), which made it almost impossible to play the game with a mouse. Fortunately, I managed to solve this problem.” – stated the creator of the mod.

Gamers have been aware of these bugs for a long time, and many assumed that the problem was probably with mouse sensitivity or camera settings. It took time to figure out that the problem was actually with the game itself. This is the first time anyone has actually found a solution to these problems in all these years.

Perhaps this classic rediscovered after twenty years will find a more favorable PC reception than the recently announced new Prince of Persia: The Lost Crown.

Source: Notebookcheck

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