Star Wars Battlefront Classic Collection: Using A Mod Without Permission!

Not only are the two Star Wars: Battlefront games in the collection in disgraceful condition, but Aspyr has failed to deliver on a promise… and this just a month after the excellent Tomb Raider I-III Remastered, which was made by the same team!

 

It’s hard to be a Star Wars fan these days. We don’t say that because of the movies and series (who likes what is subjective), but because of the games. The Star Wars: Dark Forces Remaster was well received, and not far behind it was the Star Wars Battlefront Classic Collection, which takes up about four times the space of the original two games, and for which Aspyr didn’t even apologize…

The trailer for the collection showed a mod that Aspyr used without permission; this mod restored Asajj Ventres as a playable character, even though he was an Xbox-exclusive character in 2005’s Battlefront II. At the time, the studio said it would not use anyone else’s code or content. Yes, but the remaster did include the work of modder iamashaymin, who used a little trickery to bring Asajj Ventres to PC (via a “reskinned” Aayla Secura). The remaster used an early version of the mod, because it uses Secura’s animations and lightsabers, although they were later updated to be unique… LOL.

IGN contacted the modder who had this to say: “This release was a total mess. The fact that they had to release patches both before and immediately after the release of two decade old games really says it all. There are tons of these weird problems that just scream rushed development. Some textures in the game are even mixed up with those from Battlefront 1, like Kashyyyk’s water is blue like in Battlefront 1 and not gray like in Battlefront 2, and the DLC maps themselves use completely wrong textures in many places.

[We modders] were hoping for improvements that we could use to do better, and of course we would be willing to port and redevelop our modded content to work with the new games. A lot of players in general were hoping for general bug fixes anyway, like a very famous issue where on the Death Star one of the team’s reinforcement cards would deplete at twice the rate, and voicelines that would never play due to a simple typo,” iamashaymin said.

When modders like games more than the official developers, it’s kind of sad…and that’s certainly the case here.

Source: PCGamer, IGN

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