Mark Cerny: PlayStation 5-to-PC Ports are Easier than we Think!

The PlayStation 5 Lead System Architect (who previously held similar roles on PlayStation 4 and PlayStation Vita) was surprised to see how many developers were using ray tracing technology.

 

Cerny spoke with GamesIndustry in June. The interview covered a range of topics, including what surprised him most about the current generation of consoles, to which Cerny replied the wider use of ray tracing. Sony was late in deciding that the PlayStation 5 would include the technology, believing that games would only start using it towards the end of the generation. The opposite happened: there were RT-enabled games in the opening titles, and he was thrilled.

“The other thing that surprised me was the push to 60 frames per second. Based on previous console lifecycles, I would have expected to see a lot more 30fps games, simply because the artwork can be so much more detailed when you have more time to render it. Instead, the almost universal rule this time around was that the games were running at 60,” Cerny said.

How much of an impact has PlayStation 5 had on the games industry? There was a big push for PCs to use NVMe SSDs (and as a result, such storage is becoming more common in PCs), and there was talk of PlayStation 5 PC ports. Since certain console features are not available on PC, they have increased PC system requirements (more powerful processor, more RAM) to compensate in some way, and so far Sony has done a mostly good job, although there have been some stunningly poor quality ports at launch (e.g. The Last of Us Part I): “There’s a new development here, which is that console exclusives created to run on bespoke PlayStation systems are now making their way to PC. This conversion has been easier than many thought. The main consequence is that the minimum spec for the PC version of the game gets a bit higher, maybe more CPUs or more RAM to replace the missing systems,” Cerny added.

Cerny has certainly worked on the PlayStation 5 Pro, but this console has not yet been announced by Sony…

Source: WCCFTech, Gamesindustry

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