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Take-Two - Red Dead Redemption 2 - He said the average American household spends around five hours per day on linear entertainment, such as television and movies - that's 150 hours per month on average.

Take-Two Doesn’t Rule…

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Let’s face it: it’d be a mistake…
Luckily, there's a welcome addition to American Fugitive's gameplay: as you progress, you will gain experience points to upgrade your skills on a skill tree.

American Fugitive –…

178
NotGTA
Observation shocks and docks us on a space station, and - nomen est omen - for the most part (but not ALL the time), we'll have to resort to using the camera system, giving us several claustrophobic moments.

Observation – Astronaut

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Astronaut
Then you’re failing in giving the player all that freedom.

Rage 2 –…

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Breath of the Wasteland
Focus Home Interactive is also a publisher that seems to focus on niche titles, and interesting concepts. From Call of Cthulhu, to The Surge, Blood Bowl, and to Vampyr they have a wide catalogue of different games published under them.

A Plague Tale:…

179
Rats In the Walls
So the story is about how Daniel and Sean, the two brothers escape from the United States on its West coast to reach Mexico. In the previous chapter, we were in Oregon, but now, we are in California.

Life is Strange…

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Hotel California
Mordhau, which could also be called Mordstreich or Mordschlag in German, is a fighting technique where we hold our sword the other way, meaning our hands are on the blades, and we use our weapon as something like an axe - it could be a useful technique between armoured soldiers.

Mordhau – Slice

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Slice
Mortal Kombat 11 starts off where Mortal Kombat X ended, Raiden became fed up with Earthrealm being constantly invaded by Outworld and Netherrealm is now taking a more proactive approach.

Mortal Kombat 11-…

172
We’re in Endgame Now
I won’t gonna sugarcoat it: Close to the Sun is immensely disappointing and kinda bad. The only two redeeming qualities of this game are the sometimes good dialogues and the standout art style (including the world design) that together can create some fun and enjoyable moments that are able to elevate the product from the absolute mediocrity.

Close to the…

205
Far from Greatness
The game is a rather big surprise as the IP is pretty much dead with the sequel being shelved, and many thought the game is a simple cash grab with barely any fun attached to it. Especially so close to being to Days Gone release. In a weird twist of fate though, World War Z: The Game is actually….fun?

World War Z:…

171
Previously On Running Dead