Why isn’t there a single player campaign in Star Wars Battlefront? „Only a few people actually play these modes” – this is Electronic Arts’ and DICE’s reasoning of why they did not develop a single player mode for Battlefront (that doesn’t explain that why Battlefield 4 and Hardline got one then… because of the franchise perhaps?), which will only have 40 players maximum instead of 64, but it might be because of the consoles inability to have that many with a high framerate and they probably had to cut that down?
Battlefront’s PlayStation 4 bundle was also introduced, and Darth Vader is on the console itself, which will be a 500 gigabyte model, but also, the DualShock 4 received a paintjob too. But why is the O button painted differently compared to the other three? Are we the only ones that find no logic in this whatsoever?
That’s also confirmed that Star Wars Battlefront will come with nine game modes. We already know of five currently: Supremacy (big maps with five control points), Squadron (dogfighting), Blast (team deathmatch with smaller stages), a cooperative mode and Walker Assault. The game will launch with 12 maps, so is that even going to be enough? We somewhat doubt that…
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