NeoCoreGames show how they have designed the world of Martyr within the Warhammer 40K universe.
The Hungarian developers, who have seen success with the Van Helsing games, want to get rid of the grinding that makes some action RPG games oh so boring, as well as possibly causing some headaches while playing that game.
In the trailer, we learned that NeoCore believes that their success could lie within a mixture of an open world with randomly generated mission types. There will be fifty types of those missions total, and the developers show a few examples of them. The game’s world will gradually open up in front of us, trying to make the players move around and not just stick to one location.
Warhammer 40K: Inquisitor – Martyr will first launch PC in 2017.
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