If you don’t want to play with others, you can still finish the new Mass Effect‘s plot.
Mike Gamble, a producer at Bioware, has told to Kotaku Australia that the multiplayer will be way different from the one seen in Mass Effect 3.
„There’s a system that we use called the Strike Team system, and fundamentally it allows you to go between singleplayer and multiplayer within the game, and it’s packaged around a meta-story of what’s going on in Helios. I can tell you that there’s a loading screen – it’s not entirely seamless – but it won’t require you to stop your game and restart in a different mode. Because narratively it’s all connected, it makes a lot of sense.”
The game will be out on March 21 on PC, PlayStation 4, and Xbox One. There will be no mod support at launch, and we will hear more of the multiplayer beta shortly.
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