The „sandbox survival” new Metro game will take cues from the Chernobyl trip.
That move is understandable: GSC Game World, developers of the S.T.A.L.K.E.R titles amongst many others, was left behind by a few people that ended up forming 4A Games, the team behind the Metro video game adaptations. The new installment, Exodus, was revealed at E3. Its executive producer, Jon Bloch told PC Gamer the following: Metro Exodus is „a combination of the classic Metro gameplay that everyone is used to from previous games where it’s that linear style of gameplay. The level that we show in the trailer is later in the game and is one of our non-linear levels. […] This will blend what we’ve done over the past two games, plus something that the core team at 4A Games has done in the past with the Stalker games. We’re not entirely open-world, then, it’s more sandbox survival, and everything is tied together with an overarching storyline that still carries the player through. They’ll still feel like they’re playing a Metro game.
The game picks up where Metro: Last Light left off with the good ending. Artyom goes on a long journey – when you get to a new place, it’ll be a new season in that new place. So you get both a new environment plus a new season, and you’re meeting new people. […] You also get to see how the characters change along with you […]”
Metro Exodus will launch in 2018 on PlayStation 4, Xbox One, and PC.
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