Omen Of Sorrow Will Be Playable At EVO 2017 [VIDEO]

A two-dimensional, four button-using fighter with Unreal Engine 4? Out to EVO you go.

The game got its reveal trailer during last year’s PlayStation Experience, and the developers, AOne Games will take it out to EVO. Quoting the press release, „showcasing four characters on the latest Omen of Sorrow demo at Evolution Championship 2017; Caleb, Gabriel, Zafkiel (a completely new character), and an updated version of their vampire character, Vladislav. If you are lucky enough to attend, the demo will be available at booth 110, where you’ll be able to try all the game mechanics, and the combat engine on its latest iteration, as Felipe Muñoz Omen of Sorrow’s Combat Designer, explains: “A fighting game engine has very specific and strict needs, that need to be solved in order to deliver a top quality experience the community has come to expect. To have a constant 60fps framerate, deterministic physics, and consistent collisions have allowed us to develop a precise and fast-paced gameplay we strived for.”

The game will get characters inspired by classical horror, and it got three screenshots and two videos – so far, from what we have seen of Omen of Sorrow, is not bad, to be frank. It should be out this autumn…

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BadSector is a seasoned journalist for more than twenty years. He communicates in English, Hungarian and French. He worked for several gaming magazines - including the Hungarian GameStar, where he worked 8 years as editor. (For our office address, email and phone number check out our impressum)

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