One of the developers of Wolfenstein II: The New Colossus has explained why he believes there’s a distinct lack of these games.
MachineGames’ senior designer, Arcade Berg said his opinion on GameWatchers why developers don’t do more single player FPS titles like over a decade ago.
„Personal standpoint? A lot of it is probably money. A good solid multiplayer game will yield great revenue, and people will tell their friends to get a game to play it with them. A multiplayer game on console will require people to keep the disc, whereas a single-player game some people will return it or trade it once they’ve finished with it, and of course, developers and publishers don’t see any money from trade-ins. That’s not the consumer’s fault, but there are a lot of aspects like that that get accounted for business-wise.
Technology is also a factor too. Broadband is de facto now, so that’s changed the playing field a lot. A lot of developers still creatively love to do single-player campaigns just as much as ever, because that’s how you can tell the story. MachineGames just works on single-player games, but multiplayer’s just as fun and exciting!”
So… money talks, the gamer barks, it seems. At least the Swedish dev team’s next game, Wolfenstein II: The New Colossus, is out on October 27, on PlayStation 4, Xbox One, and PC.