Call Of Duty: WWII: The Game’s Director Responds To Critique [VIDEO]

Michael Condrey is not ignoring the fan feedback.

The World War II shooter launched two and a half weeks ago, and it had issues. However, Sledgehammer started to address the connectivity, the dedicated servers, and the Headquarters-related problems. A YouTube user, NerosCinemo, has expressed his opinions in a video (which you can see embedded below), and Condrey, the game’s director, replied to the addressed points.

In the video, it was mentioned that in the Domination mode gives you just fifty points per kill (we wrote frag first… but it’s the same thing regardless), and Condrey said that it was set as such because the fans preferred it this way due to the data they had. Shotguns, except the Combat type, need to be buffed, and the director agrees. The footsteps sound too loud, which means that you might just hear them fine without a UAV, and all you’d need is a good pair of headphones. The Mountain Division’s skill (silent footsteps) is currently too powerful at the moment as well.

At least the developers appreciate the constructive criticism. The game managed to outsell Battlefront II in the United Kingdom, too!

Source: Twitter, UKIE

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