Eidos Montreal might be using a new approach in its future games.
On the studio’s website, David Anfossi, the studio founder, has the following quote: „At Eidos Montréal, we’re constantly working towards creating innovative and exciting experiences for gamers everywhere. In turn, we are placing an added emphasis on the online experiences in our games, striving to continually provide players with content that is memorable and impactful. Through the inherent interactivity of online play, our universes will have the chance to thrive both now and into the future. To achieve this, we are building the teams and tools capable of supporting our ambitions. We hope you will join us on this journey.”
Sébastien Bessette, the director of online technology, also chimed in with this comment: „On the tech side, we’re working to empower our content creators and promote an iterative game creation process. To achieve this, we’ve created an engineering strategy that greatly encourages communication between team members, allowing us to efficiently design, implement, and test our game architecture. We’re also structuring the DAWN engine, our proprietary technology, to interface with modern online solutions, which gives us the ability to take advantage of existing technologies. All of these efforts unify our teams towards one single goal, that being to deliver the best online gaming experience to our players.”
These comments paint up the future of Eidos Montreal, and two of the three available positions at the company (a lead multiplayer programmer and a senior online programmer) underline their statement. Of course, Anfossi is already defending hard on Twitter: „Nobody said we give up the narrative single player games; this is what we like to do. Where did you read that?!”, „As creatives we have to try new things to stimulate us; but we can’t deny what we’ve done to build Eidos Montreal”, and finally, he said that we should stay tuned if we like strong action-adventure games.
This comment is an obvious hint at Shadow of the Tomb Raider, which is set to be announced next year and maybe even get launched by Square Enix in 2018, too.
Source: Eidos Montreal, Twitter
Nobody said we give up the narrative single player games; this is what we like to do. Where did you read that?! ?
— David Anfossi (@DavidAnfossi) December 15, 2017
I understand. As creatives we have to try new things to stimulate us; but we can’t deny what we’ve done to build @EidosMontreal
— David Anfossi (@DavidAnfossi) December 15, 2017
Stay tuned if you like strong action adventure games 😉
— David Anfossi (@DavidAnfossi) December 15, 2017
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