To Hell with this sequel we go!
During Bethesda‘s E3 conference, it was announced that DOOM, which came out in May 2016, utilising id Software’s new, and technically impressive id Tech 6 engine, is going to get a direct sequel. As the story didn’t seem to be complete, we expected this announcement to happen at one point.
„Developed by id Software, Doom: Eternal is the direct sequel to the award-winning and best-selling Doom (2016). Experience the ultimate combination of speed and power with the next leap in push-forward, first-person combat. As the Doom Slayer, return to take your vengeance against the forces of Hell. Set to an all-new pulse-pounding soundtrack composed by Mick Gordon, fight across dimensions as you slay new and classic demons with powerful new weapons and abilities,” Bethesda’s synopsis says. As Mick Gordon (who previously composed 2017’s Prey’s, as well as the three recent Wolfenstein games’ soundtrack) was behind DOOM‘s melodies, we can trust his skills this time around, too.
Doom: Eternal is in development for PlayStation 4, Xbox One, and PC, and it has no release date yet. Gameplay will be shown at QuakeCon, on August 10. (While we’re talking about Quake – until June 18, 10 AM Pacific, Quake Champions is free on Steam – add it to your library, and it will be yours even after the deal ends!)
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