Battlefield V: Electronic Arts Learnt From Star Wars: Battlefront II’s Mistakes

The publisher is planning for a long-term with this game.

Andrew Wilson and Blake Jörgensen, Electronic Arts‘ CEO and chief financial officer, respectively, talked about Battlefield V at the company’s latest financial earnings call. Wilson says that they learned from the mistakes they took with Star Wars: Battlefront II (mostly the progression system and the monetisation). Their goal is to have DICE create a spectacular, full-fledged game with a single-player campaign, a new progression system, and both traditional and new, innovative multiplayer modes, which will later be joined by battle royale, too.

Wilson thinks the players expect to play the game for months, years, and thus, Electronic Arts has a long-term plan for Battlefield V – the new content and game modes will arrive over time into the World War II Battlefield title. With this approach, it’s easy to say that Battlefield V has a Games-as-a-Service (GaaS) model…

We’re eager to see this so-called new progression system – perhaps Electronic Arts will talk about it at the Gamescom, which is starting in two weeks. Battlefield V will launch on October 19 on PlayStation 4, Xbox One, and PC.

Source: DualShockers

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