While it had excellent reviews, it sold extremely poorly!
Of the 580,000 copies expected by Obsidian, 110,000 would have been sold through September.
The fantastic Pillars of Eternity II: Deadfire seems not to have gone well in sales if we look at the information published by one of the investors of this RPG that was financed with great success in FIG. Of the 580,000 units expected to be sold by Obsidian at the price of $ 50, this role adventure would have sold 110,000 copies through September 2018.
With plans to release the game also on Xbox One and PS4, at the moment the team responsible for Fallout: New Vegas has not commented on this information. Yes, it has done the veteran Chris Avellone, current screenwriter of Dying Light 2, who has charged against the top management of the company stating that the management of it is terrible.
Faced with this situation the art director of Phantom Doctrine has ensured in social networks that selling that amount of games at full price “is an unrealistic goal for any project except, can, two dozen large franchises.” This information comes a few days before the start of X018, an event in which we expect abundant news related to Xbox, one of which could be the rumoured purchase of Obsidian by Microsoft.
We now have a sense of just how badly #deadfire sold. I invested $1000 in getting it made, and the first dividents from that are in. For all sales from launch through September – the period when any game makes the vast majority of its money – I got $192.67…
— Dylan Holmes (@Aerothorn) 2018. november 7.
Leave a Reply