Supermassive Games‘ PlayStation 4-exclusive Until Dawn was successful, which is why it’s a good question if we ask: why can’t the team make a full-blown sequel (and not for the PlayStation VR…)?
GameInformer had a chat with Pete Samuels, the CEO of Supermassive Games. He said the following about a potential sequel: „After Until Dawn, [many] started to request a sequel, and it still happens today, so we know there is a fanbase that likes this kind of thing. A lot of [creating The Dark Pictures anthology] is about our desire to serve that fanbase from our perspective and to serve us ourselves in what we love to do, which is do more stories and characters, and do it more frequently than one or two every few years.” So they see there’s a demand, but they don’t want to do it. (At least at the moment. Who knows what Sony plans for the next-gen PlayStation?)
If they would indeed make Until Dawn 2, there would be some challenges, though: „On an anthology, it’s a great opportunity to wrestle with a new subject, a new genre, and with characters that you can develop specifically for that story. You’re not tied to historical characters that you have to use. If we were making sequels, we don’t know who survived. We could probably work it out from your game save, but we don’t want to make a sequel to that. We want to make a different story with different people,” Samuels added. They want to make something new, and they have the chance for it.
There’s a good reason why the word anthology was used several times: the first part of The Dark Pictures anthology, called Man of Medan, is being developed at Supermassive Games. It will launch sometime this summer as a multiplatform title, as Bandai Namco will publish it on PlayStation 4, Xbox One, and PC. We’ll see if the company’s step out of PlayStation-exclusivity will pay off or not…
Source: WCCFTech
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