Benjamin Charbit, who previously worked on Assassin’s Creed at Ubisoft, has founded Darewise since, and he thinks that the concept of platforms will disappear.
„[Project C] is a completely device-agnostic title. Right now we’re running it on mobile using cloud gaming services, and from day one we’ve designed it with that in mind. I think the notion of platforms, this concept of platforms, is absolutely going to disappear. What will matter will be the experience. And so, to give you an illustration, every time we design something new, we always put it through a matrix that says ‘okay, system, what can I do during a bathroom break? On my smartphone? What can I do when I’m in the taxi on my smartphone? What can I do when I have two hours at home? Sitting five hours in the afternoon or afternoon on my console?’ It’s a completely divisive message.
[The] Google Stadia will obviously be an interesting prospect. But I want to make sure that you can play the game anytime you want. And one really important thing is that it’s really designed so that you don’t have to play for many hours, you don’t have to play every day. This is a constraint that has always been a major issue for me because that was easy when I was a kid. But yeah, I have a daughter, I run a company, and still, I f_cking love these games. What can I play today that is really high quality, with low entry barriers? I can play Fortnite, I can play Supercell games, and I love these games, but they’re very much for competitive people. You know, there’s always a victory. I love the open world experience, the escapism, the adventure, that’s what I want to be able to play. But right now, I can’t play any of these, I can’t play Red Dead Redemption, I need to commit 50 hours to have a good experience. It’s too limiting, it’s too complicated. So instead, I want to give them this freedom to say ‘Yeah, sometimes I will play on my smartphone, sometimes on my PC or on my console.’” Charbit said.
Project C will be an open-world, multiplayer title that will use the SpatialOS technology. If it will be independent of platforms, it might paint an interesting future for both the game and the gaming industry.