The side-scrolling shoot’em up genre isn’t that widely used anymore (but there are good exceptions to the rule: one of them is Sine Mora, which had significant Hungarian involvement!), but there are still developers who kept their respect towards this game style.
Regarding R-Type Final 2, we have previously written that Granzella, its dev team, will use crowdfunding to make it happen, but a few things have happened since. For example, their Kickstarter is up and running, and they have a respectable base goal (45 million JPY, which is about 416 thousand dollars). Seeing how AAA titles can cost up to tens of millions of dollars from development costs to marketing, it’s a minuscule amount!
„We are licensed by Irem Software Engineering Inc. and about to make a new title of the legendary side-scrolling shooter game, R-Type.
The psychological tug-of-war with enemies, the unique level designs, and the exhilarating feeling that have been polished up by the franchise will further evolve on a 16:9 widescreen. We’ll pursue uniqueness of the fighters and coolness of attacks that appeared in R-Type Final. In addition, more customizable elements for fighters will be available. You will be able to change the coloring, types of weapons, and decals.
Sometimes people would say R-Type is “too tough to play.” R-Type Final 2 will make a wider range of difficulty levels available to players with different skill levels. The higher the difficulty level you play, the more points you will gain. This will enable players to compete with R-Type pilots from all over the world,” their Kickstarter says.
Interestingly, we only have one week to fund the game! Still, it’s already at about 66%, so it’s probably going to be funded by next week. According to the plans, R-Type Final 2 is out in December 2020 on PlayStation 4, Xbox One, Nintendo Switch, and PC.