[E3 2019] You Won’t Have To Kill To Complete Cyberpunk 2077 [VIDEO]

More details emerged about CD Projekt RED‘s game.

„Right now, every weapon and every cyberware has a nonlethal option. I think I can say everything. There’s one thing: only weapons that are lethal by definition, so let’s say you shoot someone with a bazooka in his face. You shoot his head off. That’s typically lethal, but everything else actually has a nonlethal option. Pretty much every gun, pretty much every cyberware, you’re able to use in a nonlethal way. You’re able to knock them down, choke them, make them sleep and so on. There are ways not to kill them and spare them, like the way you could do with Sasquatch, the boss,” Paweł Sasko, the lead quest designer, told PCGamer.

For example, you can knock your enemies out from behind with stealth, or hack the camera systems to not be spotted. You can infect your enemies’ implants with malware, or (as almost everything is hooked up to the network) you can use the environment to divert their attention. Creative minds will always find a solution to a problem in front of them.

We have embedded the E3 trailer for a good reason. Notice at 3:45 how something unusual happens: for a moment, Keanu Reeves‘ character, Johnny Silverhand disappears. He’ll be a digital ghost in Cyberpunk 2077 via a digital chip that is implanted into V’s, the protagonist’s, head according to Sasko, who also added that „it’s getting resolved fairly near the end of the game.” The story behind Silverhand might be a little complicated. „He used to be a fighter for freedom, but in the eyes of corporations, he would be probably called a terrorist. This is the guy he is. He has a very strong vision for how the world should work, and he’s like a true cyberpunk. He’s the guy who goes against the system, and against the corporations, and against the city that’s just an embodiment of this. He knows the city holds people in shackles—this is his way of seeing things. And suddenly he’s back,” Sasko added.

Cyberpunk 2077 is out on April 16 for PlayStation 4, Xbox One, and PC.

Source: PCGamer, PCGamer

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