The newest instalment of the Gears of War series will skip this somewhat expected gameplay element.
After discussing Gears 5 for removing all tobacco-related things, we have to talk about The Coalition‘s game in a negative tone once again. Rod Fergusson, the head of the studio, got a question at a panel at San Diego Comic-Con whether the game will have four-player co-op for the campaign or not. He answered with the following explanation: „So the reason… And you can take from my hesitation, that I’m not quickly just saying yes. The issue with 4-player is–I agree with you. I’m a big co-op gamer, and everything I do is co-op based. The problem with four-player co-op is that it’s chaos. When you played that Halo experience for the first time, I bet you didn’t understand exactly what was going on at all the right times. Because while you’re grabbing ammo, somebody’s triggering the event that causes the thing… you know what I mean? There’s a technical issue with four-player which is you need much bigger worlds. One of the things you’ll notice from Gears [of War] 1, 2, and then 3, is that 3 had much bigger levels because ‘Now I’ve got to find places for four people to take cover.’ So it’s much more challenging to build. But it’s also much more challenging to tell a story. If you watch Gears [of War] 3, and you watch the cinematics… Like that was one thing I had to work with [Writer Karen Traviss] on, is she just started to do this round robin thing where everybody got one line. Because you could never have the characters alone. It always had to be four people in a scene, it always had to be four people in a moment. So all four people expressed an opinion.
So when we went back to Gears [of War] 4, the first thing we did was we shrank down to two-player co-op. Part of it was the technology but part of it was storytelling. It was just really hard to tell a compelling story when nobody can go to the bathroom alone because they gotta bring three friends with them every time, you know what I mean? So you’re not going to have those moments where two people can be like, ‘Hey this is a thing,’ right? So as we look to expand that we look at creating better and bigger offerings. Escape is three-player, Horde is five-player. We have co-op in spades, it’s just the notion of four-player co-op campaign… I feel like as fun as it is, it also dilutes the story quite a bit. It’s walking that line. There’s lots of co-op for you and your friends in Gears 5, there will not be four-player campaign co-op though. Sorry.”
So in this aspect, Gears 5, which is out on September 10 on Xbox One and Windows 10, will be behind Gears of War 3, which came out on the Xbox 360 a long time ago.
Source: Screenrant
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