Jim Ryan, the CEO and president of Sony Interactive Entertainment, says that compared to the previous consoles, the PlayStation 5 will surpass the expectations when it comes to programming.
„One thing that makes me particularly optimistic that what we’re hearing from developers and publishers, is the ease in which they are able to get code running on PlayStation 5 is way beyond any experience they’ve had on any other PlayStation platform,” Ryan told in an interview with Gamesindustry.
Ryan also talked about the community of PlayStation as well, including the transition to the next console generation: „These are gamers who are networked and sticky and engaged and passionate about PlayStation to an extent that we’ve not seen in previous generations. As we move towards the next-generation in 2020, one of our tasks — probably our main task — is to take that community and transition it from PlayStation 4 to PlayStation 5, and at a scale and pace that we’ve never delivered on before.” Is it a hint at complete backwards game compatibility?
„They will be on this generation and next-generation of console[s], and they will take advantage — the full advantage of all the new features that are coming with the machines, which are actually going to be extremely interesting for players. As you will be able to download a lot faster new content [you’ll need a good connection for that, though – the ed.], the experience will — players will experience better frame rate [which depends on the developer and the game, though – the ed.]. So there are lots of very good elements that will come with those new machines,” Yves Guillemot, the CEO of Ubisoft, said during their financial earnings report.
The PlayStation 5 will launch in late 2020. Its European release date and pricing have been discussed on a rumour level before.
Source: WCCFTech
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