PlayStation VR 2’s Design Is Shaping Up

A patent gives us the first potential look at how Sony‘s next-gen virtual reality headset, PlayStation VR 2 could look like.

Sony Interactive Entertainment has filed the patent linked above on December 12, regarding a head-mounted display (HMD for short), and about how the user could fit it properly. The patent wants to solve the issues of putting the device on correctly, which is a thing nowadays, especially if the VR device doesn’t track the pupils properly, or if the user wears glasses. The PlayStation VR 2 could be worn better with the help of ultrasound transducers built into the HMD. It’d emit ultrasound signals, and if they reflect, they’d be received to create a more accurately generated image of the user’s eye, giving a more proper, enjoyable experience for the player.

The patent also mentions wireless connections, meaning it’s possible that the PlayStation VR 2 could be used without a PlayStation 5 or a PC; Sony’s patented HMD design was described as being able to process audio and video via the same wireless connection. The company also wants to reduce the unwanted reflection amount in the user’s eyes, plus they kept room in the patent for future updates as well.

Still, going by the image, the next-gen successor of the 2016-launched PlayStation VR could be more polished, and this device will have a big task, especially how the first PSVR became the best-selling VR device on the market. A few years have passed since, and more competitors entered the scene with bigger titles (such as Half-Life: Alyx for the Valve Index, although other devices will also support the game, EXCLUDING the PlayStation VR for now, according to Valve…), so Sony has to get into a higher gear.

The PlayStation VR successor hasn’t been announced yet, but Sony openly said the PlayStation 5 will focus on VR, too.

Source: GameRant

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