Ghost Of Tsushima: Our Allies Will React To Our Playstyle

More details surfaced from the Official PlayStation Magazine UK – which is still something, as Sucker Punch doesn’t say much about Ghost of Tsushima otherwise.

Thanks to Reddit, we got more details from the game which will have no karma system unlike in previous Sucker Punch games (inFAMOUS). „Just as the way the world unfolds depends on what you want to do, so does the story – to a point. As you wage your one-man war on the Mongols you ally with several characters, and how you decide to deal with situations can determine the strength of your bonds. Shimura’s none too impressed with your spectral approach. Makoto, an expert archer and just as handy with a sword, can be one of your best allies, helping to spread the legend that you’re a vengeful ghost, but if she disagrees with your actions you may end up crossing swords,” the magazine says. So depending on our bonds with the allies, it’ll change scenarios here and there.

The game will offer exploration, but it will also keep track of time spent on it – time since the Mongols’ invasion will be brought up: „Again nodding to realism, you explore the island’s lush environments without the help of waypoints, choosing where to explore next using landmarks and your knowledge of the world. Sucker Punch is no stranger to creating open worlds, but the fairly minimalist nature of the environments is a bit of a departure for the developer. Time in the story will pass as you explore, with titles telling you how much time it’s been since the invasion began.”

Jin, the protagonist of the game, will have a wide array of weapons to use: „Quick iaijutsu strikes with your sheathed sword can spill enemy blood. Likewise, you can use a grappling hook to sneak through enemy camps unseen, dropping down to attack people or sneaking up on them from behind (even stabbing them through closed folding screens). Jin also has his gadgets: sticky bombs and fire arrows that can help him spread disarray through an enemy camp.” His skills could also develop so much that he could „devastate” an entire camp later in the game.

Ghost of Tsushima will launch on June 26, exclusively on PlayStation 4, but a delay might happen here as well.

Source: WCCFTech

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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