Nightdive Studios (who also happen to work on the System Shock remake and Shadow Man Remastered) released a new video to appeal to the fans of Blade Runner.
The team announced in March that they are making a new version out of Blade Runner that was released on PC in 1997. Then, silence fell on the project, and half a year later, they provided an update on the development, showing a side-by-side comparison of the original cutscenes and the remastered ones. The improvement can be easily noticed, although we shouldn’t expect a lot of miracles…
Here’s what we wrote about the game in March: „Blade Runner: Enhanced Edition is going to be a „polished and premium restoration,” using Nightdive Studios’ in-house engine called KEX, previously used to remaster Turok or System Shock. It will have updated character models, animations, and cutscenes, as well as widescreen support, or keyboard and controller customization, plus it will support the original foreign language translations (German, French, Italian, and Chinese).
„Blade Runner is still a jaw-dropping achievement on every level, so while we’re using KEX to upgrade the graphics and respectfully elevate the gaming experience in a way you’ve never seen before, we’re still preserving Westwood’s vision and gameplay in all its glory. While you can enjoy the benefits of playing the game on modern hardware, the game should look and feel not as it was, but as glorious as you remember it being,” said Nightdive CEO Stephen Kick in a press release.”
If everything goes according to plan, which is unlikely due to the coronavirus global pandemic, Blade Runner: Enhanced Edition will launch this year on PlayStation 4, Xbox One, Nintendo Switch, and PC (Steam). We wouldn’t rule out a delay, but we might eat the humble pie if the game sees the daylight by the end of December.
Source: Gematsu
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