Todd Howard: It’s Too Early To Talk About Exclusivity

Todd Howard, a key member of Bethesda Game Studios (as well as the publisher, Bethesda Softworks…), says they will only talk about a possible Xbox-exclusivity if it’s the time to do so.

Without Howard, the newest three The Elder Scrolls games, or Fallout 3 or Fallout 4 wouldn’t exist (or they wouldn’t exist in their current form), which is why he got several awards (Game Developers Choice Lifetime Achievement Award in 2015, indictment in the Hall of Fame of Academy of Interactive Arts & Sciences in 2017, Industry Legend award at Gamelab). He is now working on Starfield, and he talked to Gamesindustry about what its and The Elder Scrolls VI‘s fate could be: „We haven’t gone through all of that, to be honest. We do view it and always have by ourselves, on a case-by-case basis. We’ll do that as part of Microsoft as well. They’ve been pretty open on other platforms and not just within Xbox. This is an outside perspective, but if you go back ten years at Microsoft, you wouldn’t expect them to have a full Office suite on an iPhone either.

I can’t project where things will be except to say we’ve done those sort of exercises ourselves as an independent. If you look at every Elder Scrolls game, there has been some exclusivity on Xbox or with Microsoft. We’ve partnered with every game. Morrowind was a console exclusive, Oblivion was a long timed exclusive, Skyrim‘s DLC was exclusive for a long period. We’ll decide what makes the best sense for our audience when the time comes, and I can’t project today what that looks like,” Howard said, adding that it would be „hard to imagine” The Elder Scrolls VI on Xbox and PC only.

This goes against what Phil Spencer, the head of Xbox, has previously said (they want to recoup the investment, possibly ruling out PlayStation releases)…

Source: WCCFTech

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