Warren Spector Wouldn’t Create Deus Ex Today

The veteran of the gaming industry says that we believe too many conspiracy theories, and this is why he wouldn’t create the first-person futuristic RPG today.

During Game Developers Conference, Warren Spector, who previously helped to create System Shock, held a virtual speech. Kotaku writes that he confirmed: he wouldn’t develop Deus Ex today due to people having more interest (and belief) in conspiracy theories.

Deus Ex, which was released in 2000, is set in a futuristic, alternate 2052, where many of the real-world conspiracy theories have come true. The plot included a few elements, such as vaccinations, black helicopters, FEMA (Federal Emergency Management Agency), and ECHELON (which was the secret government codename of the Five Eyes surveillance program, which includes the United States, the United Kingdom, Canada, Australia, and New Zealand) amongst others. „Interestingly, I’m not sure I’d make Deus Ex today. The conspiracy theories we wrote about are now part of the real world. I don’t want to support that,” Spector said, adding that he is „constantly amazed at how accurate our view of the world ended up being. Frankly, it freaks me out a bit.”

However, some of the conspiracy theories were not included in the game. For example, those surrounding Denver Airport were not implemented because they were considered „too silly to include in the game.” Secret tunnels, connections to aliens and Nazi secret societies, and hidden messages within the airport’s artwork – Spector is now incredulous that they’re „something people believe.”

Deus Ex was developed by Ion Storm, who also happens to be involved in the creation of something called Daikatana. Spector added that he’d gladly work on a new Deus Ex, but the IP’s rights are at Square Enix, and he’s developing System Shock 3 (to be published by Tencent) at OtherSide Entertainment.

Still, it’s incredible how he had the foresight for current events…

Source: PSL

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Anikó, our news editor and communication manager, is more interested in the business side of the gaming industry. She worked at banks, and she has a vast knowledge of business life. Still, she likes puzzle and story-oriented games, like Sherlock Holmes: Crimes & Punishments, which is her favourite title. She also played The Sims 3, but after accidentally killing a whole sim family, swore not to play it again. (For our office address, email and phone number check out our IMPRESSUM)

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