Protocol Games‘ fixed-camera survival horror title will soon be available on PlayStation 4 and Xbox One.
Song of Horror first launched on PC (Steam) in an episodic format. The first two episodes arrived in October 2019, followed by the third chapter in December 2019, the fourth instalment in January 2020, and the finale in May 2020, respectively. The console ports will include all of them in a single release, similar to the PC version (which is now a Complete Edition).
„We’ve always been incredibly humbled by the reception Song of Horror received from PC players, and now’s the time to drag console players into the brooding mystery the game has to offer. The survival horror genre has such a long and rich history on both PlayStation and Xbox that it feels like absolutely the right home for our little ode to all that has gone before to an audience that truly appreciates real scares,” said Protocol Games co-founder Carlos Grupeli in a press release.
Here is an overview of the game, via Raiser Games, the publisher: „At its heart, Song of Horror is a non-combat adventure where the focus is instead on running and hiding, staying silent amid all the terror to avoid triggering unnerving manifestations, capable of bringing the game’s protagonists to the brink of insanity. With the ever-present threat of The Presence keeping players on their toes from start to finish—powered by an AI that adapts to your gameplay—Song of Horror‘s mission to keep you severely spooked is one it never lets up on.
A truly dynamic terror experience: its antagonist, the supernatural entity known only as The Presence, is controlled by an advanced AI (Artificial Intelligence) that reacts to your actions and decisions. Experience unbearable fear as this otherworldly being responds to your way of playing and hunts you down in unexpected ways, offering a unique experience to every player and gameplay where tension builds up naturally instead of coming from scripted sequences.
Live this story through the eyes of a varied set of characters related to the story in their way. Every character is different, and brings their unique point of view to the investigation, allowing them to approach clues and items differently. Their actions and decisions will shape the world: some of them will know more or less of certain aspects of the story; some will be more effective against supernatural manifestations, but all of them can die if the Presence gets to them – and death can be permanent. If they die, you will have to pick the story up with another one, and continue the investigation so their deaths are not in vain.
A mysterious antique shop, a forgotten abbey, an abandoned mental hospital… Each location in Song of Horror is inspired by the classics of the genre. Explore and investigate these haunted places to gather clues and items that will help you solve challenging puzzles while enduring the agonizing tension of the game’s atmosphere,” the press release says.
Song of Horror will launch on May 28 on PlayStation 4 and Xbox One, but the backwards compatibility will allow the PlayStation 5 and the Xbox Series to run it.
Source: PressEngine sajtóközlemény / Gematsu
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