Jim Ryan the president and CEO of Sony Interactive Entertainment has had another golden comment after his previous „nobody plays with older games, there’s not much interest in backwards compatibility” statement.
„It is better to wait and have a great game than to rush and have a game that is [only] okay or quite good. Players only remember [the] best games rather than OK games. If it is a best game, players may want a sequel, and they will also want to buy a sequel, but no one cares about a game that is only OK.
Of course, due to financial and product portfolio considerations, we will also give pressure on studios to deliver a certain product within the expected time. But in general, we don’t want products that are OK, we want the best,” Jim Ryan told TMPost, a Chinese publication, in an interview. This comment was regarding Gran Turismo 7 and God of War: Ragnarok (the latter’s name is not confirmed yet), both being cross-gen titles, having been delayed to 2022 on both PlayStation 5 and PlayStation 4.
He also talked about how Sony is handling smaller, experimental games: „Our internal studios [PlayStation Studios] typically make larger games, but we will also cooperate with partner studios to develop some smaller-scale games. We work closely with independent game studios and will provide them with some support in terms of development, funding, and marketing.
These independent teams are usually very small, about 10-20 people. Through supporting these studios, we are also incubating game products and establishing relationships with these studios. Perhaps they will be the next generation of 3A game developers. Well, maybe in five years or ten years, our relationship with these independent game studios will be different,” Jim Ryan added.
We disagree with the „only remembering the best” comment. Bad games can also remain memories.
Source: WCCFTech
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