The Embracer Group-owned Saber Interactive claims that there isn’t much of a need on their end for a Nintendo Switch Pro, and since this company has been behind some impressive ports to the big N’s hybrid platform, it’s worth trusting their words.
“The obvious answer would be overall better hardware with less build and patch size limitations, but I don’t think the Switch needs a more powerful version that badly. Saber and many other talented studios have already proven that there is no such thing as an impossible port. Nintendo consoles were never about hardware, they were always about something that boosts your gameplay experience, and I can’t wait to see what they come up with next.
Each game we release on Switch pushes the hardware more than before. World War Z was a more significant challenge than our previous projects, and I am sure our following projects will also stand out, but it all depends on the game. Sometimes in the video game industry, the things that look incredibly complex from an outside perspective are easy to implement during development. Most of the time, it’s the other way around, though; the simplest things can take an immense amount of time and effort to get working.
At Saber, I feel we reached an outstanding balance in all our Switch ports by delivering excellent gameplay and keeping the games looking great,” Dmitry Grigoreno, Saber Interactive’s lead game designer, told Nintendo Everything. Their Switch resume is impressive: this team was behind The Witcher 3, Crysis Remastered Trilogy, Kingdom Come: Deliverance, and World War Z’s ports to the Switch.
Although the Nintendo Switch DID get a new version three weeks ago, it only came with a bigger (and better) display, as well as an Ethernet port on its dock. The Nintendo Switch OLED model does not have more power under its hood. It’s still rare to see developers stand up and claim they don’t need more potent hardware.
Source: WCCFTech
Leave a Reply