There is one exception, though, but eliminating that can’t be helped…
About half a year ago, in mid-April, we wrote the following about the subject: “With the battery removed and the console disconnected from the internet, the console went into safe mode upon first boot and began rebuilding the database. Restarting the machine resolved this initial problem, but all digital games stopped working once the machine was booted correctly. Physical PlayStation 4 discs did boot, and trophies seemed to work, although Resident Evil 2 would intermittently display an error message stating “something went wrong”.
Physical PlayStation 5 discs provided mixed results: Mortal Kombat 11 [Ultimate] would not install. It crashed at 97% installation each time. Marvel’s Spider-Man: Miles Morales booted and played without issue. Call of Duty: Black Ops – Cold War booted but due to a heavy reliance on a connection to the game servers was unplayable,” according to DoesItPlay’s report.
However, the new video by Hikikomori Media (embedded below!) confirms that Sony didn’t stop after fixing the CMOS battery issue in the PlayStation 4. The PlayStation 5 problem is also solved. If you don’t have a battery in the console, it will still play both PS5 and PS4 games, with PlayStation Plus titles being the only exception to the rule. And for that, you’d need an Internet connection, a working network, and an active subscription. This is the obligatory bad in the sea of good.
It means that if you get a PlayStation 5 out from your attic in the future (because let’s say there will be no backward compatibility, which would be a terrible move!), you wouldn’t have to worry about throwing the console away due to having a non-functional CMOS battery. (It mainly applies to the PlayStation 5 Digital Edition for having no Blu-ray drive in it…)
We still wonder how Sony looked over this issue… unless they purposedly planned things to happen as such. When will they fix the PlayStation 3, though?