System Shock’s remake has been in development for several years, but it now has an excellent publisher behind it.
Nightdive Studios can now safely sit back, as Prime Matter, the new Embracer Group publishing arm formed early in the summer (we wrote about their games, too), aims for high-quality titles, so Shodan’s first appearance’s reimagined format is in good hands. “System Shock has been a true labour of love, and our goal has always been to deliver a game that is as close to perfect as we can make it. We’re excited to partner with Prime Matter to achieve that goal and see this as an essential step in the growth of Nightdive Studios.
It will allow us to offer System Shock to fans all over the world, both in digital and physical goods formats, as well as fully honour our commitments to our fans and, in particular, to our thousands of supporters on Kickstarter, without whom this game would have never been possible,” said Nightdive Studios founder and CEO Stephen Kick in a press release.
Prime Matter provided an overview of the System Shock remake, too: “Set on an abandoned space station, players have to survive a hostile environment and overcome SHODAN (Sentient Hyper-Optimized Data Access Network), a malevolent AI hellbent on humanity’s destruction. The new System Shock is a fully-fledged remake of the groundbreaking 1994 original, pairing its beloved core gameplay with all-new HD visuals, updated controls, an overhauled interface and remastered sounds and music.
Nightdive Studios has worked closely with many of the original System Shock team members, including the voice of rogue AI SHODAN—Terri Brosius—to ensure that the remake honours the legacy of the title to the utmost degree. The game’s setting, Citadel Station, is bigger and more terrifying than ever with all-new areas, traps, puzzles and secrets to uncover,” the publisher wrote.
The System Shock remake will launch on consoles and PC and Linux (Steam, Epic Games Store, GOG) both next year.
Source: Gematsu
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