Rockstar and Take-Two have been trying to improve the reputation of the otherwise rather shabby Grand Theft Auto: The Trilogy – Definitive Edition, but it took them a while to take such a step. Is it too late?
Grand Theft Auto: The Trilogy – Definitive Edition was released on November 11. It’s been almost a month and a half since then, so we’re left scratching our heads as to why it took so long to get the deal, which, by the way, is only available until January 5 to those who buy the three PlayStation 2 Grand Theft Auto titles (in less than mint condition) on the Rockstar Games Launcher, all of which using Unreal Engine 4 (and it’s not a coincidence that the present time is being used, as new buyers can take advantage of it), so that the publisher keeps all the money in its pocket and Valve can’t milk the margins from Steam sales…
So it’s somewhat cynical that customers can get one of the five games on offer for free. They are: Grand Theft Auto V: Premium Edition, Grand Theft Auto IV: Complete Edition, Max Payne 3, LA Noire, and Bully: Scholarship Edition. The other two options are a Great White Shark Cash Card for Grand Theft Auto Online or 55 Gold Bars for Red Dead Online. So Take-Two doesn’t have to spend a penny, as they’ve already bagged another ton of cash by bringing the GTA trilogy to consoles (PlayStation 4, Xbox One, Nintendo Switch, PlayStation 5, Xbox Series).
The Rockstar Store is now offering discounts of 50-70% off older Rockstar PC games, 40% off collectables and apparel, and Grand Theft Auto: The Trilogy – Definitive Edition’s price itself has been reduced by 20%. The game pack has also taken its place on Metacritic’s top 10 2021 shame board, with the eighth-lowest average score (53/100) of this year, which doesn’t reflect well on Rockstar and Take-Two.
The apology is futile, but it will be difficult to correct it, and confidence in Grand Theft Auto VI is shaken.