Daedalic Entertainment and Nacon ask for more patience for the best quality.
The Lord of the Rings: Gollum could have been one of this autumn’s highlights, but maybe it can still slip into this period. We don’t know, as Daedalic and Nacon have not announced a new date. The plan so far was for the cross-gen Gollum to arrive on September 1, with the schools ringing in. (We quietly suspect that after the delay, they’ll drop the PlayStation 4/Xbox One pair; Skull & Bones and Gotham Knights have already done so.)
Here’s the delay announcement: “First of all, we would like to thank all of you for your patience and support. Over the last few years, our team has been working hard to bring you a remarkable story in a breathtaking world filled with magic and wonder. We are dedicated to meeting our community’s expectations and uncovering the untold story of Gollum in a way that honours the vision of J. R. R. Tolkien.
To deliver the best possible experience, we have decided to push the release of The Lord of the Rings: Gollum by a few months. We will update you with the exact timing shortly. We are grateful for our passionate community and cannot wait to share this unique adventure with you soon!” the announcement reads.
So, we have no idea when The Lord of the Rings: Gollum will be released. A few months could mean early November or even early-to-mid-December, but that’s not the only murky thing, as there’s also the Nintendo Switch version, which is something that Daedalic and Nacon have said so far will come later than the PlayStation 5, Xbox Series, PC (Steam), PlayStation 4, Xbox One versions. Will the delay affect the Switch port, so can we only expect this version in 2023?
We wouldn’t be surprised if we had to discuss further game delays.