Dragon Age 4 (because that’s what Dreadwolf is) is trying to balance on a thin wooden plank…
It’s been nearly eight years since we’ve seen a new Dragon Age, with the technically restrained Dragon Age: Inquisition, released in 2014 due to its cross-gen (PlayStation 4, Xbox One; PlayStation 3, Xbox 360) existence. Developing the fourth instalment was no easy task (Electronic Arts had planned to include a live service component, but the success of Respawn’s Star Wars Jedi: Fallen Order led to the publisher backing out). Still, BioWare Austin and BioWare Edmonton have taken on a difficult task: cater to veterans and newcomers.
“Dragon Age: Dreadwolf has been a balance of providing answers to long-standing questions for veteran fans while making a game that new players, or someone who only played Dragon Age: Inquisition years ago, can also get into,” wrote Sylvia Feketekuty, lead writer of Dragon Age: Dreadwolf on BioWare’s blog.
“Unlike the vast galaxies we explore in our other franchises, Dragon Age: Dreadwolf returns us to Thedas, where we can revisit friends and familiar places. Some fans haven’t spent time with Dragon Age since the 2014 release of Inquisition, while others have read every comic and story published since. Others never played a Dragon Age game and have no idea who the bald guy is (he’s Solas). It’s a varied audience, and development for Dreadwolf has included conversations about how the team can simultaneously reward our returning fans and welcome new ones,” added Ryan Cormier, narrative editor.
The blog post also hinted that Dragon Age: Dreadwolf (which has no release date or target platforms, but the PlayStation 5/Xbox Series/PC trio seems realistic for the latter) could also get a new protagonist, following the previous instalments’ example. As for the game’s development, the studio said earlier this year that it was halfway through. Who knows, it might arrive in late 2023.
Source: WCCFTech
Leave a Reply