The studio’s CEO has clarified that he wants to get back into the Fallout IP.
Feargus Urquhart, co-founder and CEO of Obsidian Entertainment, spoke to DualShockers due to Fallout’s 25th anniversary. What he said can’t be misunderstood: “If we ever got the opportunity to make another Fallout game, we’d make it. There’s not even a question of whether or not we would do it; it’s just ‘Will the opportunity arise?” And the studio has experience in this franchise, having developed Fallout: New Vegas.
After that, they didn’t get the chance to make a sequel, while Bethesda Game Studios put Fallout 4 and Fallout 76 together. Obsidian has since become part of Xbox Game Studios, and since ZeniMax Media, Bethesda’s parent company, is now owned by Microsoft, they essentially have the Fallout IP in-house, as well as Todd Howard’s studio (they are currently developing Starfield, and then The Elder Scrolls VI). And Obsidian hasn’t strayed far from RPGs, with the Pillars of Eternity series, South Park: The Stick of Truth, and the “non-Fallout” The Outer Worlds. They have also recently released Grounded and Pentiment, a medieval murder mystery due out on November 15. After that comes Avowed, a first-person game set in the world of Pillars of Eternity, and, officially, The Outer Worlds 2 is also in development.
“At some point, we’ll start looking into what those next games will be, and I would be surprised if Fallout is not on that list. If we were to do Fallout, it has to tie in with what Bethesda is doing with Fallout and many other things. Still, I would always say I hope that before I ride off into the sunset, I’d love to make another Fallout game,” added Urquhart, who would return to the post-apocalyptic IP before retiring.
Urquhart was Black Isle Studios’ director. It was the RPG division of Interplay. Fallout was created during this time, and he is one of the four creators of the Special system. He was the lead designer and producer of Fallout 2 before leaving in 2003 to found Obsidian. He stayed at Interplay for about another year because he wanted to work on the Fallout he loved. Maybe now Microsoft and Howard will make his dream come true…
Source: PCGamer
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