Silent Hill 2 Remake: Authenticity, With Adjustments

Bloober Team will follow the traditional storyline, but the Polish team will tweak some elements.


Anna Jasińska, Bloober Team’s chief marketing officer, told DreadXP that their relationship with Konami dates back to 2019: “The idea of working on this project stalked us for many years, and in 2019, we received an invitation from Konami to participate in the Tokyo Games Show. To our delight, Konami asked us to prepare a concept for a remake of the original game’s second installment in exchange for the opportunity of bringing the concept to life.

Of course, we weren’t the only contenders. Many other studios were vying for cooperation as well, but in the end, our concept was the one that stole Konami’s heart. They recognized our commitment and passion for horror, an enormous distinction for us. We focus on bringing the distinct, visceral atmosphere back in the modernized Silent Hill 2. Longtime fans shouldn’t worry about us “missing the point” while we’re livening up the title. We faithfully stick to the traditional story canon while remaking the gameplay and updating the graphics from the ground up. These are why Konami entrusted us with the remake in the first place.

A significant visible change is the adoption of an over-the-shoulder camera, which altered the perspective of a few iconic set pieces and meant an overhaul to the combat system. The latest technological achievements do wonder when it comes to making the visuals pop. As you see, we are not straying away from the original concept of making this cult classic; we just have some ideas to make the peculiar scare factors more appealing to the contemporary audience. As aforementioned, we take a very safe approach to any changes. We remain faithful to the original title. Nonetheless, we are applying adjustments to specific areas where things need modernizing due to the passage of time,” said Jasińska.

Silent Hill 2 Remake is coming to PlayStation 5 and PC, but there’s no word yet on when it will be released.

Source: WCCFTech

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