The Perfect Dark Reboot Could Make a Big Change to the Gameplay

A new job posting from Crystal Dynamics suggests that the upcoming Perfect Dark reboot could deviate significantly from the series’ roots.

 

The fans of superspy Joanna Dark have been speculating about what form the heroine’s next adventure will take ever since it was announced that Microsoft was planning a Perfect Dark reboot. Now a new job posting from Crystal Dynamics may give some clues as to what the developers have in store for the fans of the franchise. Well known for its iconic Tomb Raider franchise, Crystal Dynamics is co-developing the Perfect Dark reboot with Microsoft’s new first-party studio, The Initiative. The Perfect Dark franchise came to life as a spiritual successor to Rare’s legendary GoldenEye 007. Released for the Nintendo 64 in 2000, Perfect Dark retained the tight controls and acclaimed shooting of GoldenEye 007 while adding a slew of high-tech gadgets for players to use in the game’s then-futuristic sci-fi world of 2023. The stylish shooter received praise from many critics and players upon release and is regarded by some Perfect Dark fans as one of the best games of its era. Although Perfect Dark would go on to receive a sequel for the Xbox 360 and a remastered release in 2010, it never quite managed to achieve the same level of lasting acclaim as GoldenEye 007. RELATED: Modder Reverse-Engineers Original Perfect Dar-k

A new job posting for a Lead Gameplay Animator position at Perfect Dark co-developer Crystal Dynamics provides some insight into what the developer may have in store for fans of the franchise when

the game is released. Specifically mentioning that this position is for “Perfect Dark”, the posting states that the Lead Gameplay Animator will play a major role in bringing the title to life. While the work experience requested of applicants mostly consists of general tasks that would be expected for any such high-level development role, some requirements strongly suggest that the reboot may stray from the series’ traditionally first-person past. In addition to the expected experience working on first-person titles, the job listing states that the developer wants someone with “deep gameplay knowledge” about third-person gameplay, traversal, and melee combat. Knowing that the game could feature third-person sections may cause some gamers to have flashbacks to the tepidly received Xbox 360 launch title Perfect Dark Zero, but it doesn’t mean that a complete perspective shift is in store for gamers. With traversal gameplay and melee combat becoming fairly common in first-person shooters, these job requirements may simply indicate that the Perfect Dark reboot could play similarly to some of its peers. Additionally, while predecessor Perfect Dark Zero also featured third-person gameplay, it wisely limited the change in perspective to when players were in cover. Regardless of what form it takes whenever it finally arrives, the Perfect Dark reboot probably won’t be released any time soon according to some recent reports.

Source: Game Rant

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