Why Was Dungeons & Dragons: Honor Among Thieves Made so Funny? The Makers Have Answered!

CINEMA NEWS – Much more humor and less computer tricks – these are the goals floated in Dungeons & Dragons: Honor Among Thieves before the eyes of its creators. Critics unanimously praise the film.


The two directors, John Francis Daley and Jonathan Goldstein, were fed up with fantasy and superhero movies full of effects, featuring big-faced heroes, and they cried back to the great adventure films of their childhood, like Raiders of the Lost Ark , Treasure Hunters or The Prince’s Bride.

“It was a long-lasting desire for the new and the nostalgia for the old that led us to finally make the kind of liberated and fun film we saw in the corner cinema at the time,” Daley said of the film. at the press conference of its premiere in Paris.

“Nowadays, when anyone is immediately ripped apart on the Internet, you have to be very careful if you want to adapt a game that has had a huge fan base for decades,” said the main character in the same place,Chris Pine. “But I hear that D&D fans are satisfied, because they encounter the kind of adventures they are used to in the game, and the uninitiated don’t complain either, because they have great fun even without knowing the rules.”

“It may sound strange, but in the world of super movies, it’s not a basic requirement to start with an impeccable script,” continued Daley, who with Goldstein wrote Horrible Bosses and its sequel, and He also writes the script for Spider-Man: Homecoming. – The studio says it’s okay, it can go, and then we’ll weld the script together on the fly. Everything is left to the sight and the sound, the story and the dialogue are secondary. I think this is a very narrow-minded attitude.”

(Dungeons & Dragons: Honor Among Thieves from Thursday in domestic cinemas!)

Spread the love
Avatar photo
BadSector is a seasoned journalist for more than twenty years. He communicates in English, Hungarian and French. He worked for several gaming magazines - including the Hungarian GameStar, where he worked 8 years as editor. (For our office address, email and phone number check out our impressum)

No comments

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.