The state of Respawn Entertainment’s game at launch shows what’s wrong with the gaming industry…
Star Wars Jedi: Survivor was released yesterday, but on PC, basically, no one can run the game properly, and it’s not just because of Denuvo, but as we wrote yesterday, even with an RTX 4090, you may suffer because the game eats up 20 GB of VRAM, which not many graphics cards have these days. But it’s no better on consoles, but still better: if you run it on PlayStation 5 or Xbox Series X in Performance mode, you get uneven performance, as Cal Kestis’ story rarely reaches 60 FPS.
In addition to the poor frame rate, much stuff pops up in front of your nose, and screen tearing is common. On Xbox Series X, the game runs at around 40-45 FPS, and on PlayStation 5, you can run into similar problems, and unless it’s in a more technically challenging area, you’re right to facepalm. That leaves Quality mode, which limits the frame rate to 30 FPS, but it stays steady, so you’re less likely to run into headache-inducing screen tearing.
Respawn (or should that be Electronic Arts?) hasn’t let the poor performance on PC go unmentioned, with this statement on Twitter: “We are aware that Star Wars Jedi: Survivor isn’t performing to our standards for a percentage of our PC players, in particular those with high-end machines or certain specific configurations. For example, players using cutting-edge, multi-threaded chipsets designed for Windows 11 encountered problems on Windows 10 or high-end GPUs coupled with lower-performing CPUs and saw unexpected frame loss. Rest assured. We are working to address these cases quickly. While there is no single, comprehensive solution for PC performance, the team has been working hard on fixes we believe will improve performance across a spectrum of configurations. We are committed to fixing these issues as soon as possible, but each patch requires significant testing to ensure we don’t also introduce new problems. Thanks for understanding, and apologies to any of our players experiencing these issues. We will continue to monitor performance across all platforms and share update timing as soon as it is available.”
Did they spend time testing to make sure everything was running smoothly? On PC, DRM makes the experience even worse.
Leave a Reply