The PC version of Bloodborne: The Old Hunters Edition is not fiction, it’s real, and it’s also questioning Sony’s mentality towards the platform…
Bloodborne is one of those games that was only released for PlayStation 4, and there was no port to another console, no PlayStation 5 remaster, and no PC port (like The Order: 1886, but nobody probably WANTS to deal with that…). We’ve heard rumors for years that it would pop up on PlayStation 5 and PC via a remaster, but it’s always been a false hope. It turns out that Sony was indeed working on a PC port; they just kept it from us…
“Bloodborne: The Old Hunters Edition running on PC spotted. I’ve mentioned that I’ve seen Bloodborne running on Windows 7 before in a private setting, and that was a super early build from around May 2014. This is the first time we’ve seen the full game and DLC. Still, not like we’ll ever get our hands on it… This is from years ago; I only just noticed it today. Many people thought I was lying when I said Bloodborne already runs on PC and the dev team used it regularly. But if you wanted actual proof, there you go,” wrote Lance McDonald, also known for the Souls games, on Twitter.
Marcos Domenech, FromSoftware’s environment artist, posted pictures of Bloodborne’s urns of oil on the game’s Fandom wiki and took them from a PC build. The images are named win64-SPRJ, meaning they were born in the debug menu. Since the debug menu has only recently appeared on PlayStation 4, it’s almost sure that Domenech did the image grabbing on a computer, not a console…
If it existed in 2014, it must have been in the pipeline for a multiplatform release BEFORE Jim Ryan. If we were talking about a remaster, that’s where Ryan Zon’s comment comes in, which is incomprehensible (they can delay PC ports for up to 2-3 years after console releases) because Bloodborne has been out for eight years so it could be released, but knowing him, it’s only coming out for PlayStation 5 first, and then PC much later.
Only by then the PlayStation 4 emulation could be well underway.
Source: WCCFTech