The previous generation of consoles was way ahead of the current one in one respect.
One thing you could say about the PlayStation 4 is that you could customize the user experience (UX). On both the 2013 console and its half-generation update, the PlayStation 4 Pro, you could add a unique theme so that that menu movement could have unique sound effects, backgrounds could be animated, and often the result was a clean, pleasing look, often with a pleasant background song.
The PlayStation 5 was enhanced in other ways (voice conversations via Discord, with the party system allowing you to communicate in this way on Sony’s system; 1440p VRR, or variable refresh rate support; a folder system for arranging your games), but the simple solution seen on the PlayStation 4 didn’t make it to the 2020 console. It was simple when you could get one for free with a high-profile game (even third-party titles) or even one for particular movies or series courtesy of the PlayStation Store.
We already had themes on PlayStation 3, and we could use backgrounds on PlayStation Vita, so PlayStation 5 has a significant gap in UX. Okay, you can hear music when you go to Diablo IV in the console menu, but the experience doesn’t compare to the previous two generations. Social media makes it easy to find users who want to see themes on PlayStation 5, which Sony could bring together by changing the UI (user interface).
If Microsoft is almost regularly redesigning the UI on its consoles, Sony could make a change that wouldn’t be significant but could still make the themes come back because not everyone wants to stare at the Explore tab when they launch their PlayStation 5, where, along with our trophies, they often advertise the currently ‘fad’ game, which is usually the latest popular AAA title…
Source: GameRant
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