The German studio is getting on board with the latest iteration of Epic Games’ technology.
A German publication, Games Wirtschaft, has reported that the team is leaving its own engine, Fledge, behind with immediate effect as Deck13 also moves to Unreal Engine 5. The German studio will continue to work on Atlas Fallen, their latest game, and will release further improvements to it, as well as an add-on called Wielder of Gods in 2024.
However, their next project is on the way, codenamed Foxtrot. It is being developed on Unreal Engine 5 and has a release window of 2026. The German studio has also received government support, with the country’s Ministry of Economics giving Deck13 5 million euros. So we’re at least two years away from the release of this game, and the technology makes it a current-gen game, so it will be coming to PlayStation 5, Xbox series and PC (possibly even the successor to Nintendo Switch, as the Japanese company’s new hardware will surely be available by then).
More and more developers are using Unreal Engine 5. One of them is CD Projekt RED, which also abandoned its own technology (REDengine) to use Epic Games’ engine instead; Cyberpunk 2077 still ran on REDengine, but the sequel, as well as The Witcher 4 and the sequel to Cyberpunk 2077, are based on Unreal Engine 5. Pavel Sasko, the lead quest designer for Cyberpunk 2077, recently said that it’s a challenge for them, but it also opens up new possibilities because they have the space to do something fantastic.
Going back to Deck13, they’re not just known for Atlas Fallen, having previously done both The Surge and the original Lords of the Fallen in 2014 (the 2023 reimagining was done by CI Games with another studio).
Source: WCCFTech
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