The French publisher announced the project almost a year and a half ago, and opened up registration at the same time.
A few weeks later, insider Tom Henderson leaked more details. So we have four types of characters (Attacker, Defender, Medic, Support), each with their own unique abilities. The goal is for the team to work together to get to the center of the map by completing a series of tasks (occupying areas, defending targets, and defeating AI-controlled enemies). Henderson wrote at the time that Project U would not use Ubisoft’s own Anvil or Snowdrop engines, but an open-source technology called the Godot engine.
Now, in a new statement, the Yves Guillemot-led publisher has reminded us that Project U is alive and well, and will be running a closed test for PCs in both North American and European regions via Ubisoft Connect from February 1 to February 6. The short description officially reads: “A new kind of massive co-op shooter: Codename “Project U” is a new kind of session-based cooperative shooter where players unite in massive battles against overwhelming legions of machines.
Registration is open, and some people will also get a chance to participate in a short technical test before the closed test, though it will only last 1-2 hours. The system requirements are as follows
Minimum System Requirements:
Processor: Intel Core i7-4790K or AMD Ryzen 5 1500X
Memory: 8 GB RAM
Graphics Card: Nvidia GeForce GTX 1060 (with 6GB of VRAM) or AMD Radeon RX 570 (with 8GB of VRAM)
Recommended System Requirements
Processor: Intel Core i7-8700K or AMD Ryzen 5 3600
Memory: 8 GB
Graphics Card: Nvidia GeForce RTX 2070 or AMD Radeon RX 6600 XT
In addition to English dubbing, the game will be subtitled in English, French, Spanish, Italian and German, and will also be strictly embargoed, so it is forbidden to take pictures, videos and share our opinions publicly. Just don’t let it go the way of Hyper Scape (who remembers that one?).
Source: WCCFTech
Leave a Reply