The world has changed a lot in the past decade and a half, and while the public awaits Grand Theft Auto VI, there is one project from the company that was once surrounded by great anticipation that ultimately never made it to the finish line.
Though never officially canceled, Rockstar revealed Agent at E3 in 2009 as a PlayStation 3 exclusive. It would have been set in the Cold War of the 1970s, with agents and political assassinations. At first, it was just a logo and a lot of promises from Rockstar, who said a few months later, in September, that we could expect its release sometime in 2010. At the time, Ben Feder, then president of Rockstar’s parent company Take-Two Interactive, promised that Agent would be revolutionary because we would be able to experience the game in a way that has never been done before, because it would be fresh and push the boundaries.
But Rockstar didn’t reveal much about the game. They said it was going to be something incredible and then they asked for patience because they didn’t want to talk about Agent for the rest of 2009. The public started to worry and thought it had been canceled internally, but the developers said otherwise. After the silence, it was no surprise that the 2010 release date could not be met and the patent for the name and logo of Agent was constantly updated by Rockstar (2011, 2013-2016 annually). After that, all they said was that the game was being made and there was nothing new to say.
In 2011, environmental artist Leigh Donoghue shared some images of Agent in its early stages. In 2015, Darren Charles posted some images on Imgur (because he wasn’t sure Rockstar would ever release the game; he was right), but they quickly disappeared. Then a Twitter account called Bully 2 Info posted concept art of the game, which showed up in more images during Rockstar’s 2022 hack (along with Grand Theft Auto VI), but we didn’t really get a sense of what the environments might have looked like.
In 2018, Rockstar stopped renewing Agent’s patents, which then expired. This was after repeated warnings, and the game no longer appears on the website of Rockstar projects, so they have hidden all traces of Agent, removing the name and the PS3 logo. Last November, an ex-Rockstar developer talked about the game: classic James Bond style with Cairo, a Swiss ski resort, a French Mediterranean town and… space battles with lasers. Rockstar North’s team was split in half, with one half working on Grand Theft Auto IV and the other on Agent, but the focus on the former became greater and the Agent team sank in 2009, and he says the story within the company stalled a year into development.
Game over.
Source: 3djuegos
Source: 3djuegos
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