It’s official that the successor to the Nintendo Switch will be unveiled in the current fiscal year (which runs until the end of March 2025)… but the Big N hasn’t made any such firm commitment to its release.
During a Q&A session following Nintendo’s annual report, company president Shuntaro Furukawa answered several questions, as translated by Gamesindustry. Interestingly, the current sales forecast does not include a successor to the Switch. Nintendo either can’t or won’t commit to this fiscal year. In any case, the plan is to sell 13.5 million Switch units between April this year and the end of March 2025, which is a bold goal considering the platform’s age. If achieved, the Switch could overtake the Nintendo DS’s 154 million sales and catch up with the still-record-setting PlayStation 2’s 155 million or so.
Furukawa says there won’t be a chip shortage like there was a few years ago, and he thinks Nintendo won’t run into that problem before launch. There will still be an emphasis on physical/retail sales, so the Switch’s successor won’t be digital-only (like the Xbox Series S or PlayStation 5 Digital Edition). The platform is rumored to have 12GB of RAM: Famiboards tracked a site with public shipping details for months, tying that site to Nvidia and the Switch 2. It also appeared on Reddit.
Famiboards investigating customs and shipment data: Switch 2 retail units have 12GB of LPDDR5(X?) RAM at 7500MT/s, 256GB of UFS 3.1 storage
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Around 2022, the T239 chip, devkits (Carpa X1, IWOH) were tested at Nvidia’s India headquarters, and a lot of Hosiden data was revealed (located in Vietnam, where many of Nintendo’s console components are made). They also found the current Switch hardware IDs (original, redesigned, Lite, OLED) and one that can’t be associated with any of them, and that could be the Switch 2, which could have two 6GB 7500 MT/s LPDDR5 modules and 256GB of Universal Flash Storage (UFS 3.1). The 12GB of RAM has been mentioned by several people (e.g. Moore’s Law Is Dead too), and 10-11GB of that could be for games, with the rest reserved for the operating system. But this is unofficial.
Finally, a video from YouTube user Naga shows a modified Nintendo Switch. He tweaked the processor to 2499 MHz, the GPU to 1497 MHz, and the memory to 3000 MHz, and tested The Legend of Zelda: Tears of the Kingdom in multiple resolutions. It ran at almost 70 fps at 720p, 60 fps at 900p, and about 45 fps at 1080p. Even at 1440p it was still capable of nearly 30 frames per second, but at 4K it couldn’t deliver playable performance…
Source: WCCFTech, WCCFTech, WCCFTech, Gamesindustry
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