Another step in Microsoft’s multiplatform strategy could be the PlayStation 5 version of a game announced at the Xbox Games Showcase.
A job ad from Microsoft has surfaced for a Senior Online Client Engineer to work on Gears of War E-Day. So with the prequel story, the series now called Gears is already in full swing at The Coalition (not coincidentally, as it was announced during the E3 replacement broadcast in June). The engineer’s job will be to build multiplayer and online experiences (game trade and economic systems, player stats, user content, or game content management).
It would be an advantage if the successful candidate is familiar with Unreal Engine or another object-oriented programming language, and has experience with Xbox Live, Steam, and PlayStation Network. Here’s the trick: they also named the PlayStation Network. Why would you need experience with Sony’s network when Gears of War E-Day is currently (officially!) NOT coming to PlayStation 5? Xbox Live and Steam make sense since the game is definitely coming to the Xbox Series and PC.
We don’t know much about Gears of War E-Day, except that it takes place 14 years before the first episode, and of course Marcus Fenix will be the main character again. The Coalition is already confident in the technology and that this will be the best episode of the series so far, so the bar has been set very high at the studio.
Gears of War E-Day doesn’t have a release date yet (only announced by Microsoft and The Coalition), but it’s rumored to be coming to Xbox Series and PC in 2025 (we wrote about this before; there was also talk of a release date for Fable Reboot). If the PlayStation 5 does get it, it probably won’t be at the same time as the other two platforms, so it probably won’t show up on the rival until late 2026, maybe 2027…
But that’s not official.
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