The numbers back Rockstar’s owners: releasing GTA 6 on PC wouldn’t generate as much revenue as on PS5 or Xbox Series X|S. Take-Two, Rockstar’s parent company, makes only 8% of its profits from “PC and other,” while console sales account for 40%.
When Rockstar Games dropped the first Grand Theft Auto VI trailer, millions of fans rejoiced. However, not everyone was pleased—one particular group of players was disappointed to learn that the next big open-world installment of the GTA franchise wouldn’t launch on PC. Instead, GTA 6 is set to debut exclusively on PS5 and Xbox Series X|S in fall 2025, leaving Steam and Epic Games users waiting until at least 2026 for any news on a potential PC version.
You’ve likely heard time and again that the PC gaming market is expanding, with thousands of new users joining Steam daily. So why would Rockstar skip a PC release at launch? While the developer has remained silent on the matter, the latest financial data from Take-Two, the company behind GTA and Red Dead, might shed some light on the reasoning.
According to Take-Two’s fiscal year 2023 Q3 report, revenue from the “PC and other” segment in recent months accounted for just 8% of total earnings. This pales in comparison to the company’s console and mobile revenue streams. PlayStation and Xbox sales alone make up a substantial 40% of the company’s income, while mobile gaming—largely fueled by Zynga—brings in over half of Take-Two’s total earnings, sitting at a staggering 52%.
No Delay for GTA 6 – At Least for Now
If GTA 6 were to face delays, a PC version might not arrive until 2027. However, fans can rest easy for now, as Rockstar’s parent company has reassured players that GTA 6 is still on track for its planned fall 2025 launch. “A delay is always a possibility in our business. However, we’ve set a tight window for our upcoming titles,” Take-Two CEO Strauss Zelnick explained.
Source: 3djuegos
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